A Project for Fun:

MemoBuddy

A friend instead of a phone

KeyWords: Public Speaking, Presentation, Interaction Design, Product Design, Toys, Fun

Tools & Techniques: Sewing, Illustrator, After Effects, Flash, Idea Boards, Flow Charts

In 2007, the first iPhone still had yet to be discovered on a biergarten bench in Redwood City after an Apple employee had forgotten it there. Everyone I knew was using flip-phones, and mine had a particularly clunky system for calendar and notes, always clashing with my paper daily planner and other notes. I envisioned a way to keep my notes and to-do lists organized in a way that would be dynamic, intuitive, interactive and non-abrasive.

 

I directed my thinking to the appeal of urban vinyl; collectible figurines for adults. I gained inspiration from character-themed USB drives, which were just starting to be available at the time, and also illuminating fabrics. I brainstormed all the actions I’d want such a companion to do, connected them into a flow chart, and created a series of animations in Flash to demonstrate how such a toy would behave. Using a disposable camera and a scanner to document interaction with the prototype, I sought to illustrate what it would be like living with the product, how it would respond to your touch, your location, and to items on your list. 

 

I presented the idea to a group of friends and an investor that year. It was an exciting experience to visually convey my concept, gauge feedback, and gather information about what audiences such a device might appeal to. The world was destined to be transformed by smart phones a year later, but its interesting to look back on alternative visions of how the problem of task-lists might have been answered. 

 

Project created in 2007 

-Click to Interact-

Introducing MemoBuddy

Introducing MemoBuddy

MemoBuddy

MemoBuddy

Idea Board

Idea Board

The Tech

The Tech

Flow Chart

Flow Chart

To-Do List

To-Do List

Scanning Feature

Scanning Feature

drawing surface

drawing surface

tactile interface

tactile interface

"Ambient" Mode

"Ambient" Mode

temperature response

temperature response

gentle alerts to temperature

gentle alerts to temperature

visual memory cues

visual memory cues

KeyWords

Interaction Design, Product Design, Toys, Makers, DIY

 

Tools & Techniques

Sewing, Illustrator, After Effects, Flash, Idea Boards, Flow Charts

Related Projects:

Related Projects:

Public Engagement Project

Public Engagement Project

UN

Location-Based Game UX

Location-Based Game UX

Towers in the Sky

For Fun: Illustrated Art Deck

For Fun: Illustrated Art Deck

© 2016 by Kathleen Kralowec

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